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Greggory Metzler

LinkedIn:https://www.linkedin.com/in/greggorymetzler/

Monday, May 7, 2012




Gameplay recording of an iOS game I worked on called Retail Rush. In this segment I'm responsible for the logo, backgrounds, environments, props, ui, buttons, effects, icons, and animation (except the characters and character animation which were done by Kelsey Martin)

Posted by Gregg at 4:32 PM
Labels: 2D Animations, 2D Art
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