Gameplay recording of an iOS game I worked on called Retail Rush. In this segment I'm responsible for the logo, backgrounds, environments, props, ui, buttons, effects, icons, and animation (except the characters and character animation which were done by Kelsey Martin)
Monday, May 7, 2012
Friday, May 4, 2012
Scenes from the movie Umbrella
I was responsible for environments/prop modeling/texturing/rigging and character animation.
I was responsible for environments/prop modeling/texturing/rigging and character animation.