Tuesday, August 30, 2016

Loot and Legends Asset Breakdowns

Here are some App Icon concepts, Final art, and scale tests that I created for the App-Store game Loot & Legends


Below are some UI/UX layouts, icon concepts, and final art for the game Loot & Legends:

 

  

Loot & Legends is a romp through 80's D&D nostalgia. I drew some module covers for some of the level intro sequences shown below:


Some cards and characters I drew/painted for the game Loot & Legends:

 
  

Concepted, Drew/Painted, and Implemented all assets in-game for the Table-top style world map:



 

Early on I made prototype art and animation of what the world map would look and feel like. The second half of the video is showing what unlocking a new part of the map could look like. It helped define work flow and tasks moving forward:

https://youtu.be/A8RgzSYYpsU


I designed, drew/painted, and animated a mockup of what the inventory could look and behave like.

https://youtu.be/qyw7DYmmrno

I concepted, drew/painted, and animated a gameplay mockup. This defined engineering and art tasks moving forward:

https://youtu.be/RZc7KRxXVY4

Here's a video of my final designs, art, and animation in-game:

https://youtu.be/amiprQWE8tA